What's New

FIN Weekly #27 - 2017

FIN Stack 4.0 - Graphic Builder - Add Points

As you may already know, FIN 4.0 has introduced several easy-to-use wizards that basically build 90% of your graphics for you automatically based on a few questions. So what happens when you have to go back and add a few points to an equip or a floorplan that already exists? Worry not! We've got you covered. This week's article goes over how to add points into a pre-existing graphic utilizing a very helpful tool called the Add Points tool.

How it works:

The Add Points tool can be found in the Graphics Builder edit menu. Like most things in FIN Stack, it's context sensitive, meaning the type of wizard that appears when you fire up the "Add Points" tool is always going to be determined by your context.

If you're working on an equipment graphic (and your context is an equip) then the add points will bring up the standard wizard asking you how you would like to set up the bindings of each point that gets added. You can choose between Relative by Tags, Relative by navName or Absolute by Point IDs. After selecting your binding method, it allows you to select which points you would like to add to the graphic. Once you select your points, they are automatically be added into your virtual points menu. 

If you're working on a floorplan graphic (and your context is a floor) then the wizard that appears will be the same wizard you get when creating a new floorplan graphic. It will ask you to select a sample equip, and then allow for you to select a main point and a comparison point. Once you select the points, the window will ask you to select which equipment you'd like to bring in to the floorplan. Once your done, the points will automatically be added into the virtual points menu, and your comparison points will automatically grab the delta like the rest of the floorplan. 

Pay off:
  • Easy to Use / Automatic Binding: Adding points into a graphic has never been easier. Not only does it bring in the points you need, but it also automatically sets up the binding to whatever you want it to be (relative or absolute) so it matches the rest of the points in the graphic. 
  • Automatic Floorplan Logic: Floorplan graphics built using the floorplan wizards contain special logic that enable the graphic to automatically grab the delta between your main points & your comparison points which then determines the gradient colors that appear on the floorplan. The Add Points tool automatically adds the necessary tags to the comparison points so that it works seamlessly with the rest of the logic on the floorplan. 

Subscribe:
Want to see more videos? Subscribe to our FIN Weekly Mailing List or to our FIN Stack Youtube Channel.

Haystack Connect 2017 Recap

This year’s Haystack Connect Event held at the Saddlebrook Resort in Tampa, Florida was an outstanding success. Now the third installment of the biannual community event attracted the best »

FIN Weekly #26 - 2017

FIN Stack 4.0 - Graphic Builder - Top Level

This week's article will be dedicated to showing users how to create and setup a 'Top Level' graphic in FIN Stack. A Top Level graphic can be any type of graphic you'd like it to be (ex: a splash page, a dashboard or simply an overview of all of your buildings) and is the default graphic that shows up when a user first logs in.

How it works:

Since everything in FIN Stack is context sensitive, the first thing you'll need to do is make sure you are at the highest level of your navigation so that there is no specific context. Once the graphic builder is launched, a wizard will appear allowing you to name the graphic and select which 'sites' will be automatically included in the graphic. 

After you've completed the wizard a new graphic will be created allowing for you to open and edit the content. As soon as you open your new graphic to begin editing, you will notice that Alarm Status Labels representing each selected 'site' have already been created. All you have to do is bring in your overview image and draw out a poly's to represent each sites and you're done!

If you want this to be your default graphic you can simply go to your graphics app and select your new graphic to be your top level graphic and you're done!

Pay off:

FIN Stack automatically does almost all of the work for you. Below are just a few benefits of creating a site graphic using the Graphics Builder: 

  • Default Login Graphic: Every time a user (without a specific home path) logs in, they will be directed to your Top Level graphic by default. 
  • Completes Graphic Navigation Flow: In an ideal project that has graphics for sites/floors/equip having a top level graphic is the final step in completing your "all graphic" navigation. Users can log in, and click on any site they would like to navigate to from the top level view and then dig down using only graphics via the related bubbles!
  • Related Bubbles (Hyperlinks & More): Clicking on any floor poly brings up related bubbles that allows you to hyperlink from your Site  graphic down to any of the Floorplan graphics or view their data instantly. No extra engineering required, these are completely automatic!

Subscribe:
Want to see more videos? Subscribe to our FIN Weekly Mailing List or to our FIN Stack Youtube Channel.

Yorkland Business Conference Recap

The Yorkland Business conference took place Thursday, April 27th at the Richmond Hill Country Club just outside of Toronto, Ontario. This was an informative event allowing for end-users to come »

FIN Weekly #25 - 2017

FIN Stack 4.0 - DB Builder - Clone Equipment Tool

With FIN 4.0 we've added several tools to make tagging your database even easier. One of those tools is the 'Clone Equipment Tool'. By utilizing this tool, users can simply bring in one of their unique equipment & its points, tag them to perfection, then clone those same exact points, tags & settings to every other equipment of the same type.

How it works:

So let's say you have 50 VAVs that are all typical of each other. Start off by bringing 1 of those 50 equipment into the DB Builder. This one will be considered the 'template' equipment that we are going to clone the rest of them off of. Proceed to tagging the VAV and all of its points to perfection. This includes setting up histories, actions, units, and everything along those lines.

Once your done setting up the VAV and all of it's points, the next step is to open the Clone Equipment Tool, drag in the remaining 49 VAVs and hit the 'Okay' button.

As soon as you hit okay, the tool will take your original equipment and clone those same exact points, tags and settings to all of the other selected equipment. Not only will it clone the points, tags & settings over, but it will also retain that equipment's unique connector information so that all of VAVs points end up referencing the correct connector path. 

Pay off:

FIN Stack automatically does almost all of the work for you. Below are just a few benefits of creating a site graphic using the Graphics Builder: 

  • Save Time & Labor: Instead of tagging each and every equipment one by one, you now make one perfected equipment (per unique equipment type) and clone it to the rest of them, saving you a huge amount of time and labor when it comes to tagging. 
  • Relative Equipment: Since all of your unique equipment types now share the same tags, relativizing your equipment will be a piece of cake. This payoff runs deeper than just folio or tag searches...it actually effects nearly everything you do in FIN Stack! (Alarm, Logic, Graphics, Summaries, Schedules, etc.) 

Subscribe:
Want to see more videos? Subscribe to our FIN Weekly Mailing List or to our FIN Stack Youtube Channel.